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Sony Discussion - PS3 MMO - View Post

Reasonable said:
Mummelmann@

Why? The barrier I always thought was the limited number of console players who would go online. That's certainly a thing of the past now. Funny to see console reviews saying 'hey, no multiplayer?' in exactly the same way PC game reviews started to many years ago.

 Development costs, install base, no HDD to store files and/or expansions or downloadable content on and not to mention that console gamers generally are less fond of MMO's than PC gamers. Everquest, Everquest II and FFXI have performed very poorly on consoles compared to PC, so the incentives for making console MMO's are dwindling daily and seem unflinching in their decline. This is just the way the market is, Blizzard chose not to make a console version of WoW because they realized that it'd cost them more than it'd gain them.