Kenology said:
You need to start distinguishing between non-MMO and MMO RPG installments. They require a different metric of success and you seem to agree based on what you said. "Business wise" is what matters for an MMO. FFXI was not a flop by any means if it made Square tons of money vis-a-vis subscriptions. Therefore, saying DQX did horrible for a DQ game (not an MMO game) is a little silly given that we won't know how well it's done until a long time from now. But I understand why you would choose to look at DQX's first week as an ordinary DQ entry rather than an MMO entry... ;) |
FF XI only survived thanks to PC version. With only PS2 sales numbers it would have quickly disappeared, servers would have been closed after just few months. Using PS2 numbers as a metric is not reasonable because around 70-80% of the subscriptions were probably from PC version, even in Japan.







