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Kenology said:
Turkish said:
Kenology said:

Because that game sucked and was universally panned to the extent that Sqauare had to issue an official apology to fans.  But you didn't answer my question so I'll ask you again:

Was Final Fantasy XI a flop?

It was definetly a flop userbase wise, going from a big userbase of FFX to such a small userbase. But business wise it wasn't since its still making them money.

You need to start distinguishing between non-MMO and MMO RPG installments.  They require a different metric of success and you seem to agree based on what you said.  "Business wise" is what matters for an MMO.  FFXI was not a flop by any means if it made Square tons of money vis-a-vis subscriptions. 

Therefore, saying DQX did horrible for a DQ game (not an MMO game) is a little silly given that we won't know how well it's done until a long time from now.  But I understand why you would choose to look at DQX's first week as an ordinary DQ entry rather than an MMO entry... ;)

FF XI only survived thanks to PC version. With only PS2 sales numbers it would have quickly disappeared, servers would have been closed after just few months. Using PS2 numbers as a metric is not reasonable because around 70-80% of the subscriptions were probably from PC version, even in Japan.