mrstickball said:
The problem is how to compare markets against each other. Sure, console games likely generate more revenue than comparable iOS titles. However, you have a lot of other monetization methods that iOS/Android use which console titles do not have. If you compared revenues of iOS vs. handhelds, I am certain that iOS gaming revenue would be close to trumping 3DS, Vita, DS, and the PSP so far in 2012. Of course, getting a full, robust comparison of all markets is hard to come by, currently.
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Don't compare just revenue, you'd have to compare profits. Tiny games come out on the iOS platform all the time and when you have a horde that large, even when they're tiny, they're overpowering by revenue numbers.
http://appadvice.com/appnn/2012/05/a-whopping-60-percent-of-ios-apps-fail-to-make-the-developer-a-profit
Only 40% of iOS apps ever make profit, and even those that do, how much profit do they make? It'd be interesting to see total profit on iOS vs the other handheld platforms.