Kenology said:
Pavolink said:
RolStoppable said: Boo for NSMB2. I doubt that the download numbers are significant (probably sub-100k up until now), so this isn't a good start for the game. What's more important are the sales in the long run though (both of the game and the 3DS hardware), so if this beast can stay above 10k units in weekly sales for a long time and raises the 3DS baseline a bit, it's still all good, because Japan already has a steady flow of appealing software. The game's performance in the Western markets will be much more important, but if it's not doing hot in Japan, then people shouldn't expect too much for America and Europe (i.e. not an immediate turnaround from poor 3DS sales to great ones). |
Sadly, true. Digital sales won't be as big as people wants to believe, so maybe it is at 680-700k right now. In western markets I'm expecting a ok performance.
|
I don't know.... why would NSMB2 flop like this though? I feel like digital sales would explain it.
|
It did crash Nintendo's servers, supposedly, so unless Nintendo had drastically poor server capacity (which i'll admit there is half a chance of, this being Nintendo and all), something good had to come there.