retroking1981 said:
1. Thats a good point but unfortunately I sold my GC/XBOX/PS2 for the next gen as they were backward compatible. I did however play some PS2/XBOX games on PS3/360 and they dont suffer this problem. Do they do that good a job of upscaling the old games? Also on the flip side does that mean No More Heroes wouldn't have jaggies on a CRT TV? 2. I understand your point here but that doesn't change the fact that N64 used anti-aliasing and the Wii (on some games at least) doesn't. Sorry to go on about this but I do find this issue very frustrating especially seeing as its not noticable in images on the net and in mags. My jaw dropped when I saw how bad No More Heroes looked when I first booted it up. |
PS3/360 upscale the games by itselves so the TV doesn't have have to do it. That improves things.
HDMI and HD component cable improves things as well. I connected my cousin's X360 with an SCART cable and I couldn't believe how bad Fifa Soccer looked. Then I used a HD component cable (still at 480i) and the game looked much better.
The original Xbox was an HD console, XBOX games can't be used to do a fair comparison.
Sony have improved the quality of the backwards compatibility of PS3 since the beginning of the gen (old video before 1.5 firmware update):
http://www.youtube.com/watch?v=IoCD9TwLrVs
I have a PS2 connected to a CRT and the games have jaggies. They are highly noticeable in the wings you can buy for your cars in GT4, for example. In 480i jaggies are always noticeable.
Remember that the Wii is backwards compatible. It can do what the GC (which had anti-aliasing) was able to do and more.
If only some games have the problem, then it is a devs thing. Most third parties don't put much effort in Wii games.