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d21lewis said:
M.U.G.E.N said:
d21lewis said:
I'd buy RE6 for the Wii U. I didn't intend to but, last week, I had some house guests that wanted me to download the RE6 demo. The game looked great but it had some of the worst screen tearing I'd ever seen. I usually don't even notice but with the demo (hopefully the real version is better) really stood out. Maybe a little more horsepower is necessary and the Wii U has that horsepower.


Is that an issue that occurs due to power of a system of the programming behind it? I'm genuinely curious to know


Answer:  Hell if I know.

Question:  What do you get if you cross an Elaphant and a Rhino?

I just assume it's a problem with the 360 biting off a little more than it can chew.  We'll see how RE6 looks when it launches.  I'm going to buy it on day one regardless but this was the Wii U's chance to have the best version of a major game right at launch day (Assassin's Creed, you say? STFU!).

I think the answer to your question is man-bear-pig

Interesting. I do wonder if this means if all multiplats (or majority of them) that appear on the wiiu will perform better? If yes then it can be a nice advantage it has, at least for a year or so (until the other consoles hit the market)

@MrKhan: so does it not have anything to do with programming? I'm curious because I think it's pretty likely wiiu version is a port yes? I'm certain that it won't be as hard or nowhere near as hard to port as it is to port to ps3 but if it's a port I wonder if it can actually outperform the other versions.

Just realized something. The digital foundary articles will be even longer in the future!

 

@darkknight: just saw your reply. Thanks for the info....interesting times ahead :D I can just imagine all the comparison videos/articles and all the 100posts+ threads arguing about it....it's been a while since the last time we had that!



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