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M.U.G.E.N said:
d21lewis said:
I'd buy RE6 for the Wii U. I didn't intend to but, last week, I had some house guests that wanted me to download the RE6 demo. The game looked great but it had some of the worst screen tearing I'd ever seen. I usually don't even notice but with the demo (hopefully the real version is better) really stood out. Maybe a little more horsepower is necessary and the Wii U has that horsepower.


Is that an issue that occurs due to power of a system of the programming behind it? I'm genuinely curious to know

Pretty sure it has to do entirely with the GPU's speed in how many frames it can draw per second, and then the tearing would be made apparent due to more detailed environments as the system has to redraw at a faster pace, which would be based on hardware and the complexity of what's being displayed.



Monster Hunter: pissing me off since 2010.