Mmmfishtacos said:
This. iF your not new to mairo this game is laughable easy, it seems like a big throw back to the older days. It even has a spot where you can jump on a turtle sell for a million lives. I would have given the game a 7. I really don't see how people phrase this game, it just wasn't fun. |
Not sure why we're discussing this in the Vita thread, but I agree. I wanted to love that game so much (huge fan of pretty much every mario game ever, with a few notable exceptions), and I found it easy, short, and simplistic. I am told the 'second version' of the game (the game that unlocks once you beat it, unlocking an alternate version of every level) is much harder and more interesting, but that's no excuse. I beat the game and get a distinctly disappointed feel. Whatever happened to mario games that were HARD, with WELL designed levels and alternate routes and secrets? I want a New SuperMario World, with an open overworld with alternate routes, secret worlds like the star road and stuff, and some nonlinearity. Even Mario 3 had some nonlinearity thanks to the whistles and branching paths that gave you some options to chose as well as the ability to return to old worlds. We need that again. Even the New Super Mario Brothers games (which I loved) were really easy and relatively devoid of secrets.
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android