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Jay520 said:

Why would people want the analog stick repositioned? Is it just because they want it to be similar to the 360's or is there some other reason?

It's mostly down to the fact that your default position when your thumbs are at rest should reflect on the inputs that are used most. The original Dualshock actually reflected this perfectly; most PS1 games used the D-pad and the face buttons, so they were placed evenly on the controller, with the analog sticks in secondary positions. And let's be clear: the lower spot on the controller is the secondary position. The Dualshock was designed that way and carrying over that design (where the thumbstick is not in a natural resting position) means that the thumbsticks are still in the secondary position.

The Gamecube and Xbox controllers addressed this by putting the left analog stick in the primary position, opposite the face buttons, since most games use the one thumbstick and the face buttons, while the D-pad and second analog stick serve secondary function only.

The Wii U pro controller is meant primarily for FPS games and other dual analog titles, so both analog sticks are in the primary position.

The Dualshock can certainly keep its current button/pad/stick placement, but it's an indication that analog gaming is not the focus of the controller's design. If analog gaming is the focus of the system, then the controller's design should reflect that.