By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
Ignoring that this is a Galaki thread, I've seen first two days sales comparisons between NSMB and NSMB2 and they had similar numbers (both above 400k). The difference is that NSMB was four days on sale in its first week (managed 800k or something like that) while NSMB2 was only two days on sale in its first week.

Logically, if both games had the same initial shipment, then a lot of NSMB2's sales will be postponed to its second week, assuming a similar pace of sales. It's actually possible that NSMB2's second week will be bigger than its first week.


Just admit that you're wrong Rol. 2D Mario is dead (in a critical and development sense, im not willing to argue in a sales numbers sense at all).



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.