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Kresnik said:
Deoz said:

It does, at least with experienced players or with comon sense at least. When a 4vs4 battle start the players usually get divided by 2v2 after an encounter. keeping watch of who you fight with or how much damage they have is usually pretty common, specially when someone died, so them missing your damag counter or life stock tell me they werent paying attention or where just enjoying a good time without taking the fight seriously. I agree with the AI but again that attacks everything that is close and usually only useful when you do a 3/2/1 vs 1(p1).


The thing is, I get what you're saying, but the amount of 'air time' you can have on Melee with certain characters is just stupid (Peach being the prime example, Zelda is another good one.).  So if someone sees that I'm high on lives, they can try and follow me through the air but chances are they won't catch me, especially on one of the maps that goes in rotations (like Hyrule).  The alternative is going to where I'll land and waiting but if they're standing still waiting for me to drop then chances are they're just going to get slapped by someone else and have to deal with that.  Then I'll land, and take off again.  It would take a concentrated effort by 2-3 players to stop the amount of stalling you can do with certain characters - which certainly could happen, but most people play the game to have fun smacking each other off the maps.

And that's exactly the point I mean.  Stalling and running away is cool as a viable tactic, sure, but it just slows down the pace of the game and makes it that little bit more frustrating for everyone else.  At least, it has whenever I've done it.


pfft. Unless everyone is a heavy character chances are that they can chase you pretty fast and not every stage is hyrule castle almost all of them, if not only hyrule being the excpetion, would leave you in an edge with no where to run and make you defend yourself. Also if you start going in circles around the map of hyrule you pretty much will encounter someone else or will make attention goes to you. Your situation with peach is totally dependand of your friends not choosing to go after you, no that they cant do it or is impossible.

And as ia said, it's not a tactic, much less is staling. There are other ways to play defensively that involve grabs, projectiles or zoning wich are legitimaly and requires a level of skill and mindgames.