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Deoz said:

It's just that runnign away and gets punished very easily, even more on melee.


Does it?  Whenever I've played Melee against my friends, or even against higher level AI, I can run away for the majority of the match if I want to.  Certainly until they get bored/ the AI switches onto someone else.

Perhaps it's different on Brawl because I've not played that in about a year, but on Melee it's very achievable.