MagusDiablo said:
The problem is that people prefer to pay less, even if they don't get the same experience. I have a 3DS and an iPhone, and I have more than 200 apps for my iPhone, but the sensation of paying 1 dollar for a "medium" game gives me the bad sensation for paying 30 dollars on any game for my 3DS. In my opinion, this is the turning point: when you start wondering if Swordigo (a GREAT game for the iOS, but it would be a medium-rate RPG for the 3DS) is more valuable than Heroes of Ruin, for example. Not that I'm going to stop buying 3DS games, but sometimes I feel ripped off, because I'm used to paying MUCH less for games. And please, don't get me wrong, I agree with you. The problem is this: the pricetag. |
There is nothing wrong with the pricetag. You are clearly not a passionate enough gamer if you get a bad sensation paying $30 for a full fledged game with proper controls and without bullshit ads and addons you need to spend extra money on (i.e. smurfs and the berries, draw free and the colours etc.. the soccer game from gameloft money to get stamina to play, otherwise you have to wait a day to play another match. the stamina will cost you more over time than paying $30 once off).
I wonder what you would be saying if you lived in some european countries or australia where the price is double that of the US and the ironic part being for example in AUS, the dollar is worth more than the US dollar.







