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zarx said:
lilbroex said:


Touched a nerve? Not at all. Just stating a redundant fact.

Its called aliasing. Saying jaggies sounds so uneducated. How exactly can you say it has more alasing without compaing it to a screenshot of the other version in the exact same area?

I guess you are just naturally rude then.

Yea but most people just call em jaggies, so I am used to using the term these days. People tend to know what you mean when you say jaggies, where as a lot of people don't know what aliasing means.

And it is the same level just turned a bit, it would be impossible to get a screen that is the exact same as the Wii U version has elements that are exclusive to that version. If you compair them at native res and look at the background it's clear that the PS3 version is blurred where as the Wii U version it's sharp and has very obvious aliasing especially on the stone arch. The characters are a different story as both versions have aliasing, making me think it may be a DoF effect. But there does seem to be some edges that have less aliasing than I would expect in the PS3 version but that could be down to other factors, which makes me think they may be using a lite post AA effect like MLAA.

A couple more PS3 screens for comparison

If you know of any more native Wii U screens for comparison that would be great, I can only find downscaled ones. 

Given that they have some spare GPU time on Wii U I am sure they will have the effect added in time for launch. And I hope they can use some of the extra GPU resources to add some anisotropic filtering, because that would really help the presentation. 

You didn't look at my last post throurly apparently. As I just pointed out. Everything you are posting as a negative in the WIi U version is even worse in the PS3 version.

Both of those screenshots I posted were from the PS3.