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zarx said:
lilbroex said:


Its called combining common sense with known facts. ie, the WIi U version of every multi platform game shown to date has run at a higher resolution and a higher frame rate. There is a point where it becomes clear without constant begging of the question.

 

I don't provide information for people who continuously question beyond reason and show an intention to completely disrgegard any and all info that isn't to their liking while providing absolutely nothing substantial on there end other then endless nitpicking and denying anything that hasn't been dissected down to the atom with a 2000 page tutorial and video guide...which they would just ignore in favor of something else they could nitpick at if it were actually provided. This article we are posting on is far more enough fact than anything I've seen you "contribute".


Lol seems I have touched a nerve. I'm sorry if I have hurt your feelings. 

The reason I ask is that from what I have seen Tekken looks the same exept the Wii U version seems to be a bit jaggier, especially if you look at the background, could be a missing DoF effect and/or a post proccess AA. But both screens are from an early build so I was wondering if they had said something about the Wii U version was going to be better.

Make sure you view the screens as native res for comparison.


Touched a nerve? Not at all. Just stating a redundant fact.

Its called aliasing. Saying jaggies sounds so uneducated. How exactly can you say it has more aliasing without compaing it to a screenshot of the other version in the exact same area? Either way, it will still support higher resolutions. That is a given for all Wii U ports now.

I'm seeing aliasing all over the place. Compared to this, its miniscule in the Wii U version.