darkknightkryta said:
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Exactly. Also, THQ, and Rubin confirms it, were spreading their efforts thin. Though Montana is right in that it reduced risk, at the same time it never delivered the leverage (the punch so to speak) to really rake in profit like say Uncharted would.
He's going to use these studios but have them focus their creative energies on one specific title and make it very good, rather than many mediocre titles.
Here, take volition. Their games may be acceptable, but they aren't hefty sellers:
| Year | Title | Platform(s) | |||||||
|---|---|---|---|---|---|---|---|---|---|
| Mac | NGage | NGC | PS2 | PS3 | Win | Xbox | X360 | ||
| 1998 | Descent: FreeSpace – The Great War | No | No | No | No | No | Yes | No | No |
| 1999 | FreeSpace 2 | No | No | No | No | No | Yes | No | No |
| 2001 | Summoner | Yes | No | No | Yes | No | Yes | No | No |
| 2001 | Red Faction | Yes | Yes | No | Yes | No | Yes | No | No |
| 2002 | Summoner 2 | No | No | Yes | Yes | No | No | No | No |
| 2002 | Red Faction II | No | No | Yes | Yes | No | Yes | Yes | No |
| 2005 | The Punisher | No | No | No | Yes | No | Yes | Yes | No |
| 2006 | Saints Row | No | No | No | No | No | No | No | Yes |
| 2008 | Saints Row 2 | No | No | No | No | Yes | Yes | No | Yes |
| 2009 | Red Faction: Guerrilla | No | No | No | No | Yes | Yes | No | Yes |
| 2011 | Red Faction: Armageddon | No | No | No | No | Yes | Yes | No | Yes |
| 2011 | Saints Row: The Third | No | No | No | No | Yes | Yes | No | Yes |
| 2013 | Insane | No | No | No | No | Yes | Yes | No | Yes |
| 2013 | Saints Row 4 | ? | ? | ? | ? | ? | ? | ? | ? |
Here, saints row is the exception:
| Pos | Game | Platform | Year | Genre | Publisher | North America | Europe | Japan | Rest of World | Global |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Saints Row 2 | X360 | 2008 | Action | THQ | 1.65 | 0.71 | 0.02 | 0.26 | 2.64 |
| 2 | Saints Row: The Third | X360 | 2011 | Action | THQ | 0.93 | 0.97 | 0.04 | 0.23 | 2.17 |
| 3 | Saints Row | X360 | 2006 | Action | THQ | 1.14 | 0.74 | 0.02 | 0.22 | 2.12 |
| 4 | Saints Row: The Third | PS3 | 2011 | Action | THQ | 0.59 | 0.74 | 0.10 | 0.30 | 1.73 |
| 5 | Saints Row 2 | PS3 | 2008 | Action | THQ | 0.83 | 0.48 | 0.02 | 0.23 | 1.56 |
| 6 | Saints Row: The Third | PC | 2011 | Action | THQ | 0.09 | 0.11 | 0.00 | 0.03 | 0.23 |
But then you have red faction:
| Pos | Game | Platform | Year | Genre | Publisher | North America | Europe | Japan | Rest of World | Global |
|---|---|---|---|---|---|---|---|---|---|---|
| 3 | Red Faction: Guerrilla | X360 | 2009 | Shooter | THQ | 0.44 | 0.26 | 0.01 | 0.08 | 0.79 |
| 4 | Red Faction: Guerrilla | PS3 | 2009 | Shooter | Spike | 0.30 | 0.23 | 0.02 | 0.10 | 0.66 |
| 5 | Red Faction: Armageddon | X360 | 2011 | Shooter | THQ | 0.10 | 0.12 | 0.01 | 0.03 | 0.26 |
| 6 | Red Faction: Armageddon | PS3 | 2011 | Shooter | THQ | 0.08 | 0.10 | 0.03 | 0.04 | 0.25 |
| 8 | Red Faction: Armageddon | PC | 2011 | Shooter | THQ | 0.03 | 0.01 | 0.00 | 0.01 | 0.05 |
And now a new one called Insane. Keep Saints Row (it sells well as is) add maybe a bit of quality to leverage sales a little more, and then make a new unique IP that is not a war game necessarily and deliver something way above red faction, less often.







