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There are many factors at play here ...

First and foremost, the Wii and Nintendo DS represent change and a rejection of the status quo. Change is a wonderful thing for people who are marginalized or who have grown tired of the way things are, but those who benefit from the status quo and love the current state will become vocal and fight change.
The move towards expensive, high definition, media center videogame consoles as well as the higher priced, online, realistic and violent videogames alienates the vast majority of gamers who tend to still have standard definition televisions, no need for media center capabilities, have a limited entertainment budget, are not interested in online games, and favour fun game play over realistic graphics.

Now, the question is why do videogame magazines show such a bias against the Wii?

Videogame journalists today would be those that have been passionate about videogames for the past 10 to 20 years, and in most cases they represent the technophile, early adopter, “hard-core” gamer who is (often) more impressed by shiny graphics than solid game play. Basically, the journalists are the people who are most likely to feel like the Wii is taking away what they enjoy from the videogame industry.