By using this site, you agree to our Privacy Policy and our Terms of Use. Close
happydolphin said:
mrstickball said:

What evidence?

What evidence did Nintendo need for the UpadPro? Probably the fact that no major IP released with a proper port to the Wii's control scheme. COD is simply the figurehead of that. Half of the developers last generation didn't push their IPs into the Wii for that reason among others (the other primarily being cost to port due to graphical limitations).

Bagh, have you forgotten that the Call of Duty series was released on the Wii for the last two major iterations?

Have you forgotten that the Wii had its own Classic Controller? Really, really, what point are you defending??

Weak third party support? Which developers and publishers have you talked to? What did they say about their support of the console?

We know little to nothing about 3rd party support this far. Will you say "Because there is nothing to show"??

Rather, the little we know is that out of the box the WiiU will have a good majority of the big IPs coming multiplatform alongside the 360 and the PS3, as well as not inconsiderable exclusives from Ubisoft such as Ghost Recon Online, Rayman Legends and ZombiU.

They have also said that they will reveal _even more_ third party support when they release the price and release date.

That is not even tackling the future support of the WiiU when the successors to the 360 and to the PS3 release. So what IS your point?

Wii U not next-gen? That should be pretty obvious. The power of the WiiU is certainly not next-gen. Heck, the $99 OUYA is coming with similar horsepower out of the box. That should tell you something about what Nintendo put into the system.

The Ouya doesn't have a control with a screen does it?

What are the specs of the WiiU for you to claim as much about the OUYA? Nintendo said that they have put in more horsepower into this system, so not it is not pretty obvious.

That's without even explaining that generations are not defined by power but by relevance in a period of history. Of course I understand what you mean, but you are still claiming on uncertain ground, just like Pachter. In other words, he has no idea whether what he says is true.

In this case, Pachter is going to be right. The WiiU will sell <50m units through its lifespan, and Nintendo will be in a very precarious situation, as their handheld market will continue to deteriorate.

And as usual, I am quite confident that Pachter will be very wrong once again. The man simply does not understand the nature of the business, especially not Nintendo's strategy, and he never will.

The funny thing is that I made this thread to shed positive light on him. I guess we just can't get away without talking about what an arse he is after all.


1. The point is that the Wii had the additional pro controllers as an afterthought, fragmenting the usage of such a controller for classic, non-motion games. Such fragmentation makes it difficult to adopt a game to a console. Thus why 80% of major IPs didn't release on the Wii (among the other issues).

2. So you believe the screen comprises $200 of costs for the WiiU? Nintendo published their spec sheet already. As far as I've seen from it and developer comments, it features a multi-core CPU with horsepower similar to the PS3/X360, which is around the level of a TEGRA 3 chip which the OUYA has.

Here's the sheet: http://www.computerandvideogames.com/352365/full-wii-u-specs-allegedly-leaked-at-e3-tri-core-cpu-15gb-ram-8gb-flash/

As far as we know, that's never been debunked. This close to launch, its reasonable to assume its correct within a few percent.

If a console is defined by its period of relevance, then the WiiU looks to be the Dreamcast of the generation. It will be underpowered, and will get dwarfed by the bigger consoles which bring better branding, IPs and likely even price to the fight.

3. I think you'd be surprised about Pachter on this one. If you take off your blinders and look at Nintendo's history of console development - how cyclical their products are - you'd understand that they're positioned for another downswing like what we saw with the N64.

The WiiU will have a launch as tepid as the 3DS, with a similar amount of 3rd party support. Do you remember when everyone was brimming with excitement that the 3DS had tons of support from 3rd parties? Where is it now? Where are the major IPs? They're on smartphones..



Back from the dead, I'm afraid.