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brendude13 said:
SamuelRSmith said:
brendude13 said:

Doesn't make any sense to me, from what I've heard, a game either has to be ported, emulated or possibly a middle ground between those two.

If "recompiling" is so easy and low-level, then couldn't they just tweak the emulator a little more so the PS3 can play the exact PS2 version?

"Recompiling" isn't the exact term. Porting is a far better word for this situation.

http://www.eurogamer.net/articles/digitalfoundry-vs-ps2-classics-on-ps3 

Just found this on Eurogamer, sheds some light on PS2 backwards compatibility. Apparently the PS2 classics are fully emulated.

We knew this already, an emulator is just a recompiler.  Samuel mentioned that porting would a better term as publisher/Sony are using game specific hacks on a base emulator to get games working.  Some hacks can be used on multiple games especially if they use the same game engine.  This is essentially why there's so few games on PSN and why they just can't enable the emulator for every game as the majority of games would either, not run, or run very slowly.