zarx said:
| Aielyn said:
While I get what you're trying to say, you've made a mistake.
A killer app doesn't have to sell a large number of copies in order to be a killer app. In fact, if a game sells 50,000 copies, and every one of those copies is bought by someone who didn't previously own the system, and they bought the system specifically for that game, then it's a killer app... for those people.
"Killer app" is one of those subjective terms - different games are killer apps for different people.
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So how are you mesuring how many systems a game sells?
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The increase in weekly sales of the console the week the game is released?
That how we have always done it ("PSP increased its sales thanks to the release of Monster Hunter", etc.)
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.