Andrespetmonkey said:
freebs2 said:
Andrespetmonkey said:
It's a big part of the experience and the poor visuals on the Wii compared to PS360 turned away a lot of core gamers.
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I don't agree what turned away core gamers from Wii wasn't poor visuals, it was just poor 3rd party support, caused by Wii's unablity to run the same engines and the same gaming assets used for 360/Ps3. So in the end the cause is still underpowered hardware, but the reason was not mainly visuals.
You just brought up another great point that helps my case, what if we see the same situation with next-gen? Going for a small jump over this gen's most powerful machines could mean they get left behind (in third party support) if Durango and Orbis are comparitively much more powerful, which is very much a possibility if the Wii U's GPU is as big of a jump over this gen as it's CPU and RAM is.
Hardcore gamers love also bad looking games, like GTA on Ps2. I mean, i liked and I used to play GTA too, but in terms of visuals it was ugly.
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Yes, it's definetly a possibility almost everyone has stated that. Tought I personally think the risk of being in a Wii vs ps360 situation is a bit lower this time, for 2 reasons.
A.) According to rumors (we don't have choice so far) the difference between Orbis/Xbox3 and WiiU is relevant but not gigantic like Wii vs ps360.
B.) Most likely WiiU will be capable tu run the same engines used on Orbis/Xbox3, since according to EA and Crytek, FrostByte2 and Cryengine3 are next-gen ready (but can run on 360/Ps3 already), according to Epic UE4 is a scalable engine, so it can also run on WiiU (even if they stated UE3 is more appropriate for the platform).