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Jay520 said:
Andrespetmonkey said:

 

By Nintendo do you mean Iwata and Miyamoto? The CEO concerned with business first and 1 (granted very important) game designer? What about the hundreds if not thousands of developers at Nintendo's studios? We can't know what ideas they've had and maybe even discussed internally only to be shot down by higher ups. There could be one lead game designer or group of developers who have a lot of faith in a game that happens to explore mature themes, but it isn't a good business decision so it doesn't get considered. 

"Why use resources on something you don't even have confidence in when you could use those resources for what has proven to work?"  More or less addressed the confidence part, but again, I'm not speaking from a business perspective. Of course that would be the clear decision from the point of view of someone trying to make a profit out of the company, but as a consumer that's becoming less and less interested in Nintendo's IP but sees the potential of their studios, I'd like them to try something new, including something mature.

 



You keep saying there 'could' be this & that. Again, it doesn't make since to risk your very high level of quality for an element that doesn't help gameplay that much anyway, for a developer that 'could' have some good ideas.

I'm not talking about sales either. I'm talking about quality. You say you want them to try something new. I'm fine with that. But I don't agree with them trying something mature because it can cause large drops in quality if implemented poorly, yet only small rises in quality if implemented well. Maturity isn't required for new experiences. Experiences without maturity can be just as good as experiences with maturity. I really don't see the benefit in being mature for the sake of being mature.

So it doesn't make sense for me, a person with very little interest in Nintendo's existing IP, to want them to create new IP exploring themes I enjoy instead of themes I have no interest in? 

It wouldn't be a small rise in quality for me. It would make a massive difference for me, i.e. actually wanting to play the game. I can look at Super Mario Galaxy, for example, objectively and see why others find it enjoyable, and I can see how it is a quality game. But what use is that to me when I have 0 interest in that kind of gameplay and character? If there's a chance that that same amount of quality and polish could be in a game that I'd be interested in, I would love it to exist. And I don't believe it to be a small chance, out of the hundreds of creative minds they have there's bound to be some great concepts for mature games, and Nintendo could always hire a few other developers with experience in creating mature games that could help direct their existing talented devs.

I think you're being a little hypocritical, you say " it can cause large drops in quality" just like I'm "saying there 'could' be this & that." It's a risk, and as I said it's a risk I'd love them to take.