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Jay520 said:

You keep saying there 'could' be this & that. Again, it doesn't make since to risk your very high level of quality for an element that doesn't help gameplay that much anyway, for a developer that 'could' have some good ideas.

I'm not talking about sales either. I'm talking about quality. You say you want them to try something new. I'm fine with that. But I don't agree with them trying something mature because it can cause large drops in quality if implemented poorly, yet only small rises in quality if implemented well


They don't really have to risk anything, though.  I'm not sure I understand this quality part either.  I agree, yes, across the board their studios make stunning game after stunning game.  But that doesn't mean that a Link's Crossbow Training, Wii Music or Steel Diver can't fall through the net.

But anyway, the reward is great.  Since APM is using the same example as me, I'll use it again - Naughty Dog.  If they were stuck making Crash Bandicoot games now, I'd probably be happy and I'd proabably still play them.  But Uncharted - and to a lesser extent Jak - challenged what they could do, pushed them forward, and they were all the better for it. 

Nintendo have so many development studios, they only need to put one onto a new project.  They can have the others keep all the other franchises ticking over/keeping up the quality while they're working on a new one.

For a company who - for all intents and purposes - have always tried to do things a little bit differently than the competition (especially in terms of hardware, for example), it's a shame to see them stuck on making games in a certain style.  There's always going to be limitations on it.  I'm not saying they should just give up what they're doing and focus on making hardcore games, but just having a go would be nice.  I'd love to see Nintendo's take on a mature themed game.