Andrespetmonkey said:
I've seen this transition go well for other developers. Naughty Dog going from the cartoony, all-ages Crash and J&D to Uncharted and TLOU is the best example. I'm sure here are many, many ideas floating around the minds of Nintendo's game designers, many of which are bound to explore mature themes. Maybe they don't have the experience with these kind of games, but that's a risk I'd love them to take. |
If a developer comes out and says "we can't do XYZ very well" id say its likely they can't do XYZ very well. And as a gamer, I wouldn't want them doing those things when they already have am excellent strategy going on. And I'm not saying I wouldn't want new experiences. They could still work on new IPs with new gameplay but I wouldn't want them to go the mature route. Simply because being mature for the sake of being mature will have little benefits. You don't have be mature for the gameplay to be as best as it can be. Maturity is just a covering of the deeper gameplay. And I wouldn't want a company dramtically risking risking quality for an element that doesn't dramtically improve quality.







