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Andrespetmonkey said:
Jay520 said:
Andrespetmonkey said:
Jay520 said:
Andrespetmonkey said:
If that means not making military first person shooters and arming Link with an AK-47 then I think that's great, if that means not exploring mature themes then that's not so great.

 Why? If Nintendo's plan works, then 3rd parties will bring the mature themes. Nintendo is structured around games accessible to children.

Because Nintendo have some of the best development teams in the world and I'd love to see them experiment with new themes and franchises, including mature ones. I'm speaking solely as a consumer of course. If I was the CEO of Nintendo then of course I'd continue the current strategy.



What makes you think their skill would transition well to mature gameplay? Nintendo themselves aaid they won't try hardcore gameplay because they aren't skilled at it.

I've seen this transition go well for other developers. Naughty Dog going from the cartoony, all-ages Crash and J&D to Uncharted and TLOU is the best example. 

I'm sure here are many, many ideas floating around the minds of Nintendo's game designers, many of which are bound to explore mature themes. Maybe they don't have the experience with these kind of games, but that's a risk I'd love them to take. 



If a developer comes out and says "we can't do XYZ very well" id say its likely they can't do XYZ very well. And as a gamer, I wouldn't want them doing those things when they already have am excellent strategy going on. And I'm not saying I wouldn't want new experiences. They could still work on new IPs with new gameplay but I wouldn't want them to go the mature route. Simply because being mature for the sake of being mature will have little benefits. You don't have be mature for the gameplay to be as best as it can be. Maturity is just a covering of the deeper gameplay. And I wouldn't want a company dramtically risking risking quality for an element that doesn't dramtically improve quality.