Aielyn said:
Ubisoft has 26 internal studios. Ubisoft "Bucharest" (It looks like it's actually Ubisoft Romania) did work on a few Assassin's Creeds, but their most recent game is a Tom Clancy game (Ghost Recon: Future Soldier). Even Ubisoft Montreal, the main AC studio, has been working on games like Far Cry 3, Watch Dogs, various Tom Clancy games, recent Prince of Persia games, and the Shaun White games. This leaves Ubisoft Annecy as the only studio dedicated to Assassin's Creed at the moment (and their official page on the ubisoft site says that they also work on multiplayer in Splinter Cell games). Now compare with Activision and CoD, with their four biggest studios currently all working on CoD. And yes, I'd have them put a lot more into the effort to make new IPs that might not be successful. Why? Because that's how you establish a variety of franchises that can bring in profit on a long-term basis. CoD is their cash cow, and they're driving it into the ground, just as they drove Guitar Hero into the ground before it, and Tony Hawk before that. |
Ubisoft uses a global stratergy now everyone works on everything, even Ghost Recon had 4 studios working on it.
As for the bolded it's exctaly how EA runs things and they lose moeny every year, It may be better for gamers but as a business it's supply and demand and everyone demands CoD and as a business Activision is providing them with as much as they will buy and so far demand keeps growing so they are supplying more. Activision is profitable (which is more than most publisher can say) with what they do which is focus on a few profitable core franchises and in doing so they are one of the few. They are doing things outside of CoD and leveraging profitable ventures but for some reason you just don't like them, despite Skylanders selling out and beating all internal projections.
Anyway we are just going round in circles now
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