I may be completely off base here, but would it not be easy to scale a chipset at every die shrink, and still run nearly the same program just with improvements (frame rate, resolution, shaders, textures,ect.)?
Take for example when going from a 90nm to 65nm chip in the 360. Could Microsoft have kept the chip the same size, and went from a 3 core to a 6 core CPU, and 48 stream processors to 96? How much would have to be done to the program to make it work on the expanded device?
Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.
Kevyn B Grams
10/03/2010
KBG29 on PSN&XBL







