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lilbroex said:
Mr Khan said:
Damnyouall said:
I think it's quite a big deal when an UPCOMING console isn't even as powerful as 7-year-old video game systems.

Happened with Wii, whose processor was 4 Mhz slower than the Xbox's.

What's different? Higher RAM, which devs have complained of and is widely understood as the major bottleneck for PS360 development currently, and a GPU capable of more modern effects, by all accounts.


Actually, the processor in the Wii is way faster than the one in the Xbox and so is the one in the Gamecube. The PowerPC processor processes 3 intrustction per cycle compared to 1 like the pentium 3 based processor in the Xbox1. In all test the PowerPC processor got higher all around performance at half the clock speed.

This is a different issue. Seems that Nintendo has intentionally used a low cost, low performance processor this time. This is dissapointing. The price of the console better not be above $250.  Not with the tech they've demonstrated.

Is "is" possible that the CPU is simply clocked low like the one in the PSP and that the clock can be raised when it is needed but I doubt Nintendo did that.

I would wonder why, unless they feel they can get "good enough" performance from the processor, and lend the larger duties over to the expanded RAM and the GPU.



Monster Hunter: pissing me off since 2010.