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Gamerace said:
I agree with Pyro (somewhat). WiiU's gamepad (it's main selling feature) is too complex for casuals and too WiiU is too casual for core. Nintendo has put themselves out of an audience except for diehard Nintendo fans which gives WiiU sales of 20M tops (similar to GC).

Unlike DS/Wii there is nothing really original about WiiU. Touchscreens are in almost every house already. Asymetric gameplay? Had that with GC (PacMan Vs and others with Gameboy connection). DS had innovative games like Nintendogs/Brain Age to bring in new audiences. Wii had Wii Sports. WiiU so far has nothing of the sort.


I disagree about no Asymetric game hitting 10m. NintendoLand will. Probably the only one though.

Next gen is Microsoft's to win (or lose). A more powerful Kinect with a well executed plan will steal the casual market and MS is capable of keeping the core. MS problem will also be to come out with truly innovative gameplay to truly excite people about the new Kinect. I expect Sony to continue with the losing path they've been following with PSP/PS3/PSVita. More power. Fewer sales.


Those games had ridiculous additional hardware requirements. I remember this one Final Fantasy game where every player needed a GBA. I never played any of those games and I think nearly nobody else did. THIS asymmetric experience comes out of the box so everyone owning a Wii U is able to experience this.

 

I agree that the next generation is Microsofts to lose. Kinect has the potential to appeal to the casual market much more than the Wii U tablet. But there are some problems. The Kinect 2.0 will not be a new experience, many casuals might be satisfied with their 360K. The Wii U on the other hand is a new approach to console gaming and might awake some curiosity. Microsoft could also lose some of their core audience to Nintendo and most notably Sony. They only have like 3-4 notable exclusive "core" IP's so the multiplats and the kinect adventures might not be enough content to keep thise audience, especially since Sony has a lot of appealing exclusive software for core gamers. They even started to kinectify some of their core IP's which might alienate even more core gamers. Then there is the paid online, the media hub approach blablabla. I just want to say that there are a lot of question marks concerning next generation and we just don't know how the masses will react to every approach.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.