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Darth Tigris said:
Man, sharks saw blood in the water with this one. Didn't know Rare had so many PS fans ...

Anyway, Banjo Kazooie: Nuts and Bolts was some of the most fun I've had with any game this gen. And Kameo has one of the best soundtracks in any game out there (if you like symphonic scores) and wasn't a bad game either. Guess I'm saying Rare wasn't as horrible this gen as people make them out to be. They just became less ... relevant to gamers.

And it's kinda funny to read people saying MS ruined them because, as Sal's wonderful reminder of the Eurogamer article noted, they left them alone and didn't hold them by the @$#% to help them make good games. How dare a huge publisher like MS leave a supposedly talented developer alone to make what they want!!! FASCISTS!!!!

That's the ironic thing, Microsoft did what every big company buying a smaller developer normally should do; leave them to continue their smaller creative culture. Unfortunately, it sounds like creative input/partnership was part of that culture and Microsoft were inexperienced in the video game industry at the time.

It's worth remembering that this same process of leaving a small developer to their own creative culture worked very well with Ensemble Studios and the Age of Empires/Mythology series... at least until they closed them.