| Carl2291 said: I think the best option.for Nintendo would be something similar, yet totally different. Puzzle pieces. Each game, instead of Trophies or Achievements, has a Jigsaw-like puzzle to it. Instead of getting a trophy or a little number, you get a puzzle piece. You use the Wii U Gamepad to put the pieces together. Instead of a total Gamerscore or Trophy level... It manages the total puzzle pieces you have along with completed puzzles that each game has. |
That could work really well.
They could have two puzzles per game that has implemented it. One gets distributed automatically (although a copy would be on the disc for those without internet, with all pieces collected already), and acts as advertising, with a mechanism for people to exchange pieces similar to how the 3DS does it (although there'd need to be a modification to make it work right). The other comes with the game itself, and you collect the pieces for that one by completing achievements.
The completed puzzles could then perhaps be used as backgrounds in some manner for certain screens. It would give a tangible benefit to collecting all of the achievements in a game.
I think what is being demonstrated here is that, if Nintendo does it right, they'll turn "achievements" into yet another layer of fun, rather than just being a score or a trophy. It's not outside of the realm of possibility, given that Nintendo has a long history of taking stuff that is common, and adding their own twist to make it more "fun".







