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hsrob said:
JEMC said:

I know what you mean, but unfortunately the videogames industry no longer works that way.

To put local multiplayer on a game, some guys have to think what kind of multiplayer can be done and what do they/we want to do with it, then it has to be programmed, tested and refined until it works. It takes more than a couple of days and a few people involved.

Too much money and resources "wasted" in the minds of most of the publishers to give it the green light.

Not that I necessarily disagree with you but given it's rarity these days 4 player local multiplayer could even have serious nostalgia value.

If Nintendo releases a Mario Kart on the Wii U with a battle mode as good as the N64 version and I know four friends who would each drop the cash for a Wii U and a copy of the game in an instant.

Nintendo has always cared about local multiplayer, although who knows what they will do with thw WiiU with only 2 GamePads.

About nostalgia effect, Goldeneye with its local multiplayer sold well on Wii but rather poorly on Xbox and PS3. I don't know if has enough value for them.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.