| forest-spirit said:
|
It's more to do with the hitboxes/hitdetection really and a bit to do with the animations and the impact of the hits. It's not quite the authentic and visceral combat that was originally promised.
I think CLANG might be more what I was expecting in terms of combat realism, but I am not buying a Razer Hydra for one game http://www.kickstarter.com/projects/260688528/clang
Chivalry: Medieval Warfare also looks promising http://www.chivalrythegame.com and more like I was hoping this game was going to be, tho it lacks the scale.
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