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Alot of that info is pretty generic like, it could cover a massive range of graphics cards, we need to know processor speeds, Ram Speeds,

32MB of VRAM suggest a unified memory system like the 360 but with enough dedicated graphics memory for the final frame buffer.

Take DirectX11 out of your title tho it will 100% not use that MS will not have written it for there console plus it clearly states the Graphics API it will be using is called GX2