Alot of that info is pretty generic like, it could cover a massive range of graphics cards, we need to know processor speeds, Ram Speeds,
32MB of VRAM suggest a unified memory system like the 360 but with enough dedicated graphics memory for the final frame buffer.
Take DirectX11 out of your title tho it will 100% not use that MS will not have written it for there console plus it clearly states the Graphics API it will be using is called GX2







