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Mr Khan said:
NightDragon83 said:
It's all in the context of the game though. The modern iterations of RE are so far removed from the originals that finding the equivalent of med kits in the form of herbs and sprays doesn't make much sense.

Especially when you consider the fact that in the originals you were only dealing with maybe a handful of enemies at one time or a scripted event like a hunter or dogs or whatever popping out at you, whereas the modern iterations from 4 and on (and especially the most recent two), you are facing off with wave after wave of enemies, so the slow paced stop-draw gun-aim-shoot gameplay has become obsolete, necessitating the regenerative health aspect in order to level the playing field and keep the action going.

Yes, but the question must be asked about why the game has drifted so far in that direction. You don't need to be fighting hordes of enemies at a time, who said it had to be that way? The story?

Well I think it all started when Capcom decided to shake things up a bit for the 4th installment to keep things fresh.  After Code Veronica, you had the REmake on GC which was awesome of course, but RE0 was underwhelming, then the mediocre gun survivor games, Dead Aim, Outbreak etc.  So when both fans and critics responded really well to RE4's more action focused (but still sticking to its survival roots) gameplay, I guess Capcom just decided that thats what most gamers wanted of the series.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.