NJ5 said:
Now the publishers that sell titles which lose their replay value after a few hours of play, they should worry, because people might realize quicker that those titles don't have much monetary value. But that's the way it should be, and those publishers should not be protected from this reality... |
How is that positive for publishers? What they care about is money. If their product never loses value, then the only positive gain for them would be being able to sell that product at a higher price point since it doesn't lose value.
But publishers probably can't get away with pricing their games much higher than they are now. Considering many gamers will set up huge systems of trading games to share amongst each other rather than buying new copies, I fail to see how this is positive at all for publishers. Please enlighten me. :P








