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Slimebeast said:
thranx said:
Slimebeast said:

Commercials can be used in F2P games to some extent but it will be the exception rather than the norm and overall it will not be a big revenue bringer. Or else we would have seen it already.

The reason is that people hate commercials. There's only so much revenue you can take in through commercials.


Hulu seems to make it work. as well as broad cast television. I hate commercials too but i still see plenty of them. I would rather see commercials than pay 60 bucks for a game. It may not be the answer, but the current F2P model isnt the only one.

Okay, let's say there are alternative revenue routes to the F2P model. But which sort of F2P are we talking about? We aren't talking about a theoretical altruistic future possible model that benefits gamers. Instead we should ask, why would publishers go away from a successful model?

F2P today works in only one way (the one I described) and is hugely successful for publishers. Chinese and Korean publishers make crazy revenue through F2P MMOs. Zynga and the other Facebook game makers too make crazy money.

Not every F2P game relies around those concepts you keep hammering. Team Fortress, League of Legends, and DotA 2, for starters, would like to have a word with you...

Those games employ a very fair F2P model and are hugely successful games and will continue to be. Gamers love these types of fair F2P models, flock to these games, and spend more on them. Other F2P publishers will either follow this money down the road or be condemned to their current market state.

 

Meanwhile League of Legends will be raking in millions upon millions for years...