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Well if they are using the same assets as the pre-rendered CGI movies I could see that being true. All the raw visual assets for Avatar was over 1 petabyte. Final Fantasy: The Spirits Within used 15 terabytes. Still 50+ GB is pretty insane for a videogame, I seriously doubt they will be using 4-8 million poly models (vs 4-30 thousand) with 130712x130712 lossless textures (vs 512x512 this gen).



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Check out my hype threads: Cyberpunk, and The Witcher 3!