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davestrrr said:
I was originally upset about the lack of a second circle pad, but I guess I've now changed my mind. Now that it has been confirmed that there will be a circle pad pro XL, in the end, it doesn't matter. Its nice to have the simplicity for games that don't need it, and bust out the CPPXL when you need it. I think it was mostly about expectations for me. I had the expectation it would have it, hence the initial shock. However, now, I am in the camp that it is not needed as part of the main system. Probably the best argument for me is that it would require ZR and ZL buttons as well, and that would be too thick for the main system. So the add-on option makes the most sense it turns out.


That is great. The only thing though is when you mention the "camp" you are in. I might have missed it but I don't recall anyone having said anything along the lines of Nintendo needing to put the second anlog in, or that it is doomed without it, or anything to that extent. The way I see it is there is only one extremist "camp" in this topic of discussion, those that are adamantly defending Nintendo while assuming/accusing others as saying that they are speaking doom or something similar onto the 3DS. The latter being the important part.

I have addressed that Nintendo probably should have built one in, not that it needed to. It will do fine without it obviously, but adding it will breath additional life into the system, spurring potential developers to the system with games more suited to two analogs. I figure, the sooner the better, but maybe the 3DS doesn't need that breath quite yet. Providing these type of controls will result in more games for the system, which is a good thing for everyone, and controls are completely optional. Having two analogs isn't forcing anyone to use them, devlopers choose what to use and there would be a huge incentive not eliminate single analog control schemes since the initial user base may not buy a CPP. Dual control schemes is the way to go.

It's probable that the 3DS Xl was in development before considering a second analog and Nintendo isn't one to swallow the costs and redesign a model already in the works, at least that's what I think. I feel it is very likely that Nintendo will release a redesigned model a year or two later that it will include a second analog built in, which is great since it would open up controls for those who don't want/like the CPP alternative. The ZR and ZL buttons could be eliminated in favor of however they are used when someone is not using a CPP, or maybe the figure out a way to include it on the system itself, though I prefer the former since it would be hard not to make the 3DS really thick by keeping them.



Before the PS3 everyone was nice to me :(