happydolphin said:
@bold. I just disagree. There is more creative freedom with two screens and a stylus-enabled touch pad in my opinion, personally. You can flip the 3DS to act like a book, you can draw, you can point and shoot. With Vita it's all about the fingers. Big difference. |
With the disparity between the 2 screens, the top being 3D, larger/widescreen and higher res, the bottom is now reduced to sublimentry duties like menu management and maps. Its still usefull but I would trade it for a 2nd stick and more power.The other features are unpractical: I think pointing and shooting with the second screen is awkward I've played both metroid hunter (ds) and Kid Icarus and I'd much rather a 2nd anologe stick. The 3DS/Stylus can draw in more detail then the vita and its screen but again I personally don't see a practical use for it other then Scribble naugts (which could still be done on vita, just not as well).
You could also use the Vita as book, it also has gyroscope for it to sense orientation, it has a larger screen and using the mutliscreen to maniplulate zoom would be more comfortable on the Vita. Remember that only the small ds screen is touch and that they are both different sizes, that would make for an awkward book. But thats no related to gaming.
Anyway some games will lend themselfs more to one system than another and I accept that people's preferences will vary, the 2nd screen in Zelda OOT3D is especially convient.







