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oniyide said:
KylieDog said:

Good to see Nintendo supports this line of thinking with its non-console type games like Games like Zelda OoT 3D and Starfox 3D!  That entire argument holds no weight at all, the other 'big' games from Nintendo are Mario Kart and SM3DL which are both console type experiences, coming up is NSMB3DS and Luigi's Mansion 2, both console experiences, oh and Super Smash Bros...again console experience.

All fine for Nintendo who are literally releasing games and gameplay from the 90s, but any third party dev wishing to make a modern game with modern and improved controls is bollocked and either controls or gameplay will suffer for it, or more likely, they just will not bother supporting 3DS with many game types.

this about 90% (dont agree with that the 90s thing) but it baffles me when people say make "portable" games. Who are they to say what should be portable or not?? Nobody. THe best selling portable games for the most part have been games derived from the consoles or genre. GBA was just a SNES port machines. GBC best games were console ports. GB best selling games were spinoffs of console games (sans Pokemon, but thats an RPG). Most popular PSP games were console like. And LOL at MH, the best selling MH games have been on portables, so chew on that for a sec, Xxain

People make the portable argument because outside of obvious direct ports, the Nintendo "home console" games on handhelds are usually developed by the team that made the original game, and it's made with the handheld in mind. Where the game originated is irrelevant in that respect when Nintendo are dedicated to making the game as good as it can be on the handheld.

Meanwhile, that other company that makes handheld consoles doesn't put the same team on the handheld version of games, thus creating the impression it's not being treated in the same high regard, and that creates a perceived quality difference.



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