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KylieDog said:
Xxain said:
KylieDog said:
Izo said:
Maybe Nintendo is afraid to make a 3DS with another analog stick so the early adapters don't feel screwed.


I'm an early adoptor, I want the XL to have  second stick so games stop getting gimped controls, if it means I have to use my CPP then I don't care, better controls are most important, and with better controls will come more types of games, also important.

Nintendo will just not admit they were wrong including one stick.


but Nintendo is not wrong. Handhelds are different from home consoles and should offer a different xxperience. The real problem is developers making console games for a handheld system. Nintendo limits the controls to push that mindset. When RE is on 3DS it needs to be designed with 3DS in mind not consoles. If a they have to design a peripheral device so MH can be played properly should MH had been on the system to begin with?


Good to see Nintendo supports this line of thinking with its non-console type games like Games like Zelda OoT 3D and Starfox 3D!  That entire argument holds no weight at all, the other 'big' games from Nintendo are Mario Kart and SM3DL which are both console type experiences, coming up is NSMB3DS and Luigi's Mansion 2, both console experiences, oh and Super Smash Bros...again console experience.

All fine for Nintendo who are literally releasing games and gameplay from the 90s, but any third party dev wishing to make a modern game with modern and improved controls is bollocked and either controls or gameplay will suffer for it, or more likely, they just will not bother supporting 3DS with many game types.

I wasnt very clear. Those games by Nintendo were tailored for 3DS. What I was trying to say is if your game cannot be created with what 3DS design offers It doesnt need to be there. Im sure Ninty fans are happy about MH on 3DS but its game that doesn't belong there.