Nice spin.
The calculation was like this: (numbers out of thin air, not realistic, just for this example!)
Infinity Blade
development costs: 500k
revenue: 2 million
--> 4 times the development costs
--> 1.5 million USD profit
Gears of War
development costs: 20 million
revenue: 60 million
--> 3 times the development costs.
--> 40 million USD in profit.
So yeah, Infinity Blade is more profitable if you just look at the % compared to the development costs! On the other hand, you need 25 Infinity Blades to get the money Gears of War made. And ths is where this industry is heading to. Overheating mobile / facebook / social gaming.
Imagine not having GamePass on your console...







