I actually remember your first post, not too many of the other 9984+ posts :D
My first post:
"This is my first post ever on this forums so please be nice to me :)
Yesterday my cousin introduced me to the game Bioshock, and I spent some time playing it at his place. Firstly I must say that the ambience really appeal to me, I really love deco and the whole "anacronistic pre-war setting".
I played it and I enjoyed it. I played until I met the first boss - the doctor - then I quit playing, because I had to go home. The thing is, two hours later, I didn't matter anymore, the fact that I played Bioshock until the first boss and then left, that is. Other games like Ocarina of time, Wind Waker, Final Fantasy VI or even the first Half Life were games that in one way or another seduced my brain and were able to "terminate and stay resident" to use an old DOS term. Bioshock didnt come close to give me a feeling like that. To me it was a very good shooter with a very nice setting, nothing more nothing less. Try to get me right here, Im not trolling or flaming and I honestly want to hear other peoples reflections on this. I dont feel that it is redefining the genre, not in any way, its "same same, not to different". Its not especially inventive, it feels like I've been there before so to say. So, what makes a majority of the reviewers class this game as the state of the art incarnation of games, jumping straight up to 4:th place on gamerankings.
My question to you is, why is this game considered so "special" as a game?"
Beware, I live!
I am Sinistar!
Beware, coward!
I hunger!
Roaaaaaaaaaar!