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snowdog said:
At the end of the day all multiplatform titles are ports, generally with the 360 SKU being the lead platform this gen. I've worked in the industry for four years before becoming too unwell to work and developers don't bother changing the button prompts for all SKUs until just before the Beta is built. Quite weird the first time you see it lol.

For some strange reason the word has negative connotations when mentioned in the same sentence as a Nintendo platform. I'm expecting the U to be the lead platform choice of most developers next gen now that Nintendo have been confirmed to have been forward thinking enough to have a GPGPU and, as such, a similar architecture to the PS4 and 720 that are on their way.

But of course, those up-ports won't have the stigma attached to them lol.


I was going to point this out. The first thing that struck me when I loaded up Arkham Asylum was the wall of 8 or so middleware providers on one of the loading screens. It's like the title had been ported to all release platforms simultaneously.

I was stunned that a title which used so much middleware could be so polished and performant. I'm used to something, somewhere getting lost in translation.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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