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KylieDog said:
Nem said:

Seriously, having only one analog is no problem at all if the developer knows what its doing.

resident evil revelations works perfectly without it. you got left shift as a modifier for movement and right shift as a modifier to aiming. When both are pressed the movement one takes priority and the gun aim stays on the last direction it was pointed. It works PERFECTLY! 


That is not perfect, you cannot adjust aim and move at same time.  No dev will bother making a TPS or FPS without that ability.
 

I think some will, they just will be as crappy as the ones on teh last DS