Mr Khan said:
Can't really dispute any of that, though some of those menus are damn useful. You can control the time of day and quick-warp anywhere you've ever visited except during sensitive moments of the story. It is all thrown at you a bit quickly, however, and i often forgot what some functions did or it took me many gameplay hours to discover or rediscover them. Though i must say i haven't been playing a game for this many hours per day since, oh, Monster Hunter Tri or so. |
THis day/night system better serve a purpose beyond making me run around areas for hours trying to track down people for affinity lines and the unfulfilling sidequests
It better







