Khuutra said:
Too long an introduction without the proper hook action-wise Too much shit to keep track of Too many gameplay systems and menus Majora's Mask is the only JRPG that ever justified having a damned quest log |
Can't really dispute any of that, though some of those menus are damn useful. You can control the time of day and quick-warp anywhere you've ever visited except during sensitive moments of the story. It is all thrown at you a bit quickly, however, and i often forgot what some functions did or it took me many gameplay hours to discover or rediscover them. Though i must say i haven't been playing a game for this many hours per day since, oh, Monster Hunter Tri or so.

Monster Hunter: pissing me off since 2010.







