homer said:
o_O.Q said:
homer said:
o_O.Q said:
Off the top of my head, Infamous and Uncharted. I remember when I got that game, I was convinced that they were made by the same dev. The controls are extremely similar. Circle equals cover and roll. Same way of shooting. Same sticky fingers platforming. Also, look at how many direct sequels were made. If Nintendo were like sony, we would have had DKCR 1 2 and 3 by now. Same with Mario. We would have had more Metroids too. In fact, I wish that we could have more sequels on Nintendo consoles as long as we don't go Sony's route and sacrifice quality for the sake of pumping out sequels.
lol really? infamous and uncharted? you mean these 2 games right?
http://www.youtube.com/watch?v=BX4tRgKFdbw
http://www.youtube.com/watch?v=0jLv6pR6ZSk
dkcr and nsmb
http://www.youtube.com/watch?v=yVq7XNV7K0w
http://www.youtube.com/watch?v=vxgn9cRBeGU
sm almost 20 years ago
http://www.youtube.com/watch?v=Hnzqi0zwZIU
sorry but i wholeheartedly disagree with your opinion
"If Nintendo were like sony, we would have had DKCR 1 2 and 3 by now"
weren't three mario games just announced at E3?
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I'm not going to bother clicking you links because I've played both games and platinumed 4 of the 5 and can say with full confidence yes, they play remarkibly similar especially in the beginning. As for your second pair of links, I have played and beaten both games and yes, both play remarkably similarly. To be fair, there was no infamous 20 years ago nor were that many if any relevant 3d shooter games and especially not 3d shooter sandboxes. Also, Nintendo skipped two generations of 2d mario, so I don't see why you posting that video is relevant unless you are trying to say that 2d games haven't changed the way they play at which point I would say, "You don't say?"Also, they only released one 2d mario on the ds and wii despite them selling extremely well. You can't deny that had that been sony, we would have been subjected to a trilogy or more of games. Look at Gran Turismo. They can't crank them out fast enough, so instead they resort to selling you demos lol. As for 3 Mario games. What is the third one? I know of the wiiu one and the 3ds one but both were announced way before e3 and are on different platforms. I assume the third isn't even in the same genre but whatever.
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yeah i can see how being a superhero who can fly, glide, zip line to objects in addition to a plethora of other abilities can be likened to an adventurer who has no such powers... whatever its your opinion
"You can't deny that had that been sony, we would have been subjected to a trilogy or more of games. Look at Gran Turismo. They can't crank them out fast enough, so instead they resort to selling you demos lol."
the funny bit about this is that you wind up contradicting your own point lol
"What is the third one?"
paper mario which is i agree different to the other 2
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The way to compare them is very misleading. What if I were to say, yeah, an italian plumber clearly is similar to an ape in a tie. -_- A slow gorilla is a whole lot like an agile plumber. The similarities in gameplay are obvious to those who have played both whether it be between DK and Mario or infamous and Uncharted. You have to remember, how much real variance can you have in a 2d side scroller? Everything separating Uncharted and Infamous is minor considering the fact that they handle nearly identically. Platforming is Identical, shooting mechanics are identical. One can zap stuff, the other uses gun. Ooooh. Clearly there is a HUGE difference. -_-
I made a generalization. Of course there are exceptions. I just pointed it out so you didn't have to and I pointed out how even though they couldn't crank out a trilogy, they made sure to sucker 4 million people into buying a demo of a project. Imo, I think it would have reflected better on sony had they just released a trilogy instead of charging for a demo.
Also wasn't announced at e3 but a while back but that fact doesn't really matter considering you admitted that your quip about 3 mario games was misleading.
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"Platforming is Identical, shooting mechanics are identical."
simply put wrong and regardless is platforming and shooting all there is to infamous?
by the middle of infamous 2 i didn't even have to climb buildings
and at about 75% when i got the lightning tether if i needed to get to the top of a building i'd simply grapple myself up
are you sure you payed the game? or maybe its that you didn't understand how to play?
in terms of shooting i could name tons of ways that cole's powers allowed for taking out enemies that are nonexistant in uncharted some involving shooting and others not involving shooting
but of course because you're trying to make a point ( that really makes no sense at all ) all of cole's powers can be condensed to "zapping stuff" lmfao
"they made sure to sucker 4 million people into buying a demo of a project"
the game released had a lot of content and was sold at a discounted price... so i don't get your point, its up to the consumer to determine if the product is valuable enough to warrant a purchase and obvious 4 mil did
edit : "I made a generalization. Of course there are exceptions"
to say exceptions implies that there were many trilogies this gen... how many were there in reality compared to franchises that got 2 or less entries?