Cobretti2 said:
Conegamer said:
outlawauron said:
Conegamer said:
osed125 said:
Imo the second analog nub isn't necessary for the Japanese audience, look how great is doing without it, developers don't need it (the only game I can think of that will really benefit from it is Monster Hunter), but from a western perspective I think most of them need it, either for making a FPS or having an easier way to control the camera and I think that's the main reason we won't see much third-party support from western developers anytime soon.
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Nintendo hasn't struggles really without 3rd party support (and they've had a fair bit with the 3DS so far), so I don't think they worry.
I have 9 3DS games, all from Japanese devs, either Nintendo, Capcom, Namco, Squeenix or Sega.
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They haven't struggled from a portable standpoint, but it was the reason for the early end of their console. Stronger 3rd party support and higher SW sales would have likely kept the Wii U away for another year.
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The Wii was in a different position, though, because it was always a 'fad'. It didn't have the power to keep up with the constantly changing environment, so games couldn't be created for all 3 consoles easily. This problem won't happen with the 3DS, as it'll likely be the lead console for many games due to it being in a much better situation sales-wise. So devs, and therefore games, will adapt to what they have, and that's a touchscreen and a single analogue nub.
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the sad thing is they won't i bet most developers would still rather develop on vita even though it has poor sales. Nintnedo will always be a stigma on the industry because it outsells 3rd party software. Jelousy is a big motivator to avoid nintendo products.
Also I think I got more than 9 3DS games myself. lost track.
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In previous generations, I would have said that, but Nintendo have really got Japan sewn up. So maybe they'll take the West on with the WiiU?
They said it could be the prefered COD platform. Why? What are they doing?