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F0X said:
KylieDog said:
F0X said:
Mr Khan said:
KylieDog said:
If you want to be competitive and play a game that isn't dumbed down you need a second analogue for many genres, like third person shooters or FPS, FPS especially.

Sakurai-san called the second analogue the dumbed-down option as far as Kid Icarus Uprising went.

Quoted for truth.

A shame the truth ends at the fact he said that, not in the content of his words.

I use "as far as Kid Icarus Uprising went" as the qualifier. After having played the game for forty hours I don't think dual-analog controls would be an improvement, mainly because I despise using analog sticks for on-rails gameplay.

But I'd say most shooters would be better off with dual-analog controls (see: Metal Gear Solid: Snake Eater 3D), because by definition a tradtional shooter is built for traditional control methods. :P


Also I would argue that the current controls of Kid Icarus allow for deadly accurate and precise aiming and shooting, which is a quality that definitely fits the genre as the games land battles are hectic on the 9 difficulty (I only beat chapters 1-12 on 9 and the rest on 8 7 and 6).